Uberren

Lowpoly and Pixel Fart

superbattlelands:

Figured a new method out for creating gifs.

So here are some of the idle animations :)

superbattlelands:

Trying animations using vertex colour information :)

Sorry for the low quality gif, still a nub at it it seems @_@

Also, new map to mess around on: Sea Foam :D

superbattlelands:

Finally finished all units :)
16 units all together.

We also started messing around with particle effects too, as well as adding a new map to test stuff on. :D

superbattlelands:

We finally designed a logo!

Also, transport / resupply units have been completed. :)
Names still not really decided but: the Lander, Convoy, and Airdrop.

superbattlelands:

Indirect damage units finished. :D
Artillery and Rockets.

More ships coming up next.

oliverhoot asked: i'm so stoked for your game. i sucked so hard at advance wars but just had the biggest smile on my face regardless. your new visual changes are great.

Oh wow, thank you :D
I wasn’t the best Advance Wars player myself either, but I still enjoyed it immensely :)

superbattlelands:

Terrain colour palette change!
Thanks to some feedback over at Polycount.com, we realised we had to do something about the colours of the terrain causing the units to blend in a bit too much.  The outlines also help to…outline…the units.

superbattlelands:

Terrain colour palette change!

Thanks to some feedback over at Polycount.com, we realised we had to do something about the colours of the terrain causing the units to blend in a bit too much.  The outlines also help to…outline…the units.

Some new units + updated textures for Super Battlelands.

SUPER BATTLELANDS heavy tanks. :)

Tanks for a game I’m working on: SUPER BATTLELANDS :D

walk cycle practice

walk cycle practice

Something I made for mother’s day.

Something I made for mother’s day.

Some food I made.